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Retroarch ppsspp write out of range
Retroarch ppsspp write out of range





The flashlight seems to not be working 100% properly but it's waaaaaaaaaay more playable than this :pĮdit: Doesn't seem to be a bug with RetroArch btw: for example in that room, no light on the wall: īut it does the same thing with standalone: įlashlight only works properly with OpenGL, but then you get the same glitch as using RetroArch: (and no glitch if you turn OFF the flashlight btw, but good luck playing like that. Quick Menu > Overrides > Save Game Override so the changes only applies to this game.Īnd finally Quick Menu > Close Content, then relaunch the game. Main Menu > Core > Allow Cores to Switch the Video Driver OFF (or else it will switch to glcore). Steps to reproduce: Start retroarch Run a PPSSPP ROM (happens when using playlist or otherwise ) Bring up the Retroarch menu when the ROM is running. Main Menu > Drivers > Video switch to "d3d11" (I tried "vulkan" but it crashes RA completely :/). Quick Menu > Shaders OFF (maybe optional? but I get a black screen with D3D11 drivers with my shader preset). That's what I did for Silent Hill: Origins:







Retroarch ppsspp write out of range